Auto Tournament

What's new

Every release of the platform, Ready Up, CS2 Server Manager and the highlights recorder, newest first. Each line links to the change on GitHub.

56 releases

1.27.4

CS2 Server ManagerRelease notes ↗

Changed

  • The contributor license agreement is now a copyright assignment #136

Fixed

  • CS2 servers now start with the -allow_round_backup_files flag #137

1.27.2

CS2 Server ManagerRelease notes ↗

Added

  • CSM now makes 256 px skin thumbnails for the platform #131
  • CSM now makes compressed map and skin pictures in the sizes the platform shows #132
  • A linked machine now starts downloading CS2 in the background right away #133

1.27.1

CS2 Server ManagerRelease notes ↗

Fixed

  • The machine's address now skips VPN addresses, and csm's public address follows it #130

1.25.2

CS2 Server ManagerRelease notes ↗

Added

  • Skin extraction now includes the worn looks (Field-Tested, Well-Worn, Battle-Scarred) #125

Changed

  • Updated maps and skins for CS2 1.41.8.6 #126

Fixed

  • An old install's state now moves out of /usr/local/bin, and csm's logs are size-capped #127

1.23.1

CS2 Server ManagerRelease notes ↗

Fixed

  • CS2 updates are now detected reliably from the game's own restart message #120

1.22.0

CS2 Server ManagerRelease notes ↗

Added

  • The csm user is now sent when a host enrolls #114

Fixed

  • The Servers dashboard now shows servers created while it is open #112
  • A host whose instances run Ready Up is now shown as being on Ready Up #113
  • The shared server.cfg now turns the game log on and keeps empty servers awake #115
  • Instance update-game now prints progress and removes leftovers of interrupted updates #116
  • A host with instances and no backend setting now runs its instances #117

1.20.0

CS2 Server ManagerRelease notes ↗

Added

  • The platform can run updates on enrolled hosts; holds stop restarts, not downloads #101

Changed

  • Maps and skins updated for CS2 1.41.8.6 #100

1.19.0

CS2 Server ManagerRelease notes ↗

Fixed

  • The csm update check now also works through the host link #97
  • Servers created by csm now tell players this machine's address #98

1.18.0

CS2 Server ManagerRelease notes ↗

Added

  • Weapon skin images and a skin list, plus map icons in the map list #90

Changed

  • Updated weapon skin images and map icons for CS2 1.41.8.6 #91

Fixed

  • Steps that need root are now handled in user mode, and Ready Up is on by default #96

1.15.0

CS2 Server ManagerRelease notes ↗

Added

  • csm checks the tournament hold through the host link when no platform is set #87

Changed

  • The plugin is called MatchZy Enhanced again, in the Auto-Tournament/matchzy-enhanced repo #84

1.14.2

CS2 Server ManagerRelease notes ↗

Added

  • CSM now runs as the user who starts it, refuses to run as root, and prints less output #83

1.14.1

CS2 Server ManagerRelease notes ↗

Fixed

  • A new instance now skips server numbers and ports that are already in use #82

1.14.0

CS2 Server ManagerRelease notes ↗

Added

  • --insecure now allows plain http:// to any host #81

Fixed

  • CSM now switches to wss:// when a platform on the same host answers ws:// after an https enroll #80

1.13.0

CS2 Server ManagerRelease notes ↗

Added

  • Private layers, and running commands inside an instance #73
  • The shared Ready Up layer is now built with the full bundle #74

Fixed

  • A new instance that already has Ready Up no longer triggers a layer rebuild or restart #71
  • CSM now picks the newest release by version number, not by publish time #77

1.12.0

CS2 Server ManagerRelease notes ↗

Added

  • Host agent for the Auto Tournament platform (csm link, csm agent) #66
  • Install Ready Up as a plugin stack, with update channels, version pins and self-updates #67
  • Instance mode: run many CS2 and Ready Up servers from one read-only install #68
  • Versioned CS2 game versions, plus instances in csm status, start, stop, restart and the TUI #69

1.11.0

CS2 Server ManagerRelease notes ↗

Added

  • One Auto Tournament license key, checked offline and passed on to Ready Up #62
  • Apply the license key from the Auto Tournament platform #64

Fixed

  • Every server now counts toward the pack limit #63

1.10.2

CS2 Server ManagerRelease notes ↗

Added

  • Live progress for update-game #61

Fixed

  • CSM now copies from the master install when an earlier download was interrupted #60
  • Each server's Ready Up files and data are now kept when the master install syncs #59

1.10.0

CS2 Server ManagerRelease notes ↗

Added

  • Thumbnails for the new CS2 maps #50
  • Live progress for extract-map-data, plus a maps.json file listing the maps #51
  • maps.json now lists all maps and the current Active Duty pool #52
  • User mode: run CSM as the CS2 user without sudo #55
  • Live Ready Up server table, and restarts and updates are held during a match #49

Fixed

  • CSM now checks SteamCMD can run before stopping servers, and restarts them if the update fails #57

1.9.0

CS2 Server ManagerRelease notes ↗

Added

  • Automatic updates are now held while Auto Tournament is running a tournament #43

Fixed

  • Metamod 2.0.0.1469 is now pinned to match CounterStrikeSharp v1.0.375 #44

1.8.0

CS2 Server ManagerRelease notes ↗

Added

  • Idle servers now update automatically, and updates are held during events #42

Changed

  • CSM is now licensed under PolyForm Noncommercial 1.0.0 #34

Fixed

  • Config edits in the TUI now use the same overrides folder as update-plugins #31
  • Plugin 1.4.28 is now required for a shared MatchZy database #32
  • Disk-space checks now work before the target folder exists #37
  • Each server's rcon_password is now kept through update-game #38
  • Fixed CounterStrikeSharp failing to load on systems with glibc 2.41 or newer #39
  • Map thumbnails now use a Python environment that CSM sets up and owns #40
  • CSM now checks and repairs libserver.so and libv8.so after copying game files #41

1.7.13

CS2 Server ManagerRelease notes ↗

Changed

  • New csm self-update command, and update-plugins now names the plugin it updates #30

1.7.12

CS2 Server ManagerRelease notes ↗

Changed

  • CSM now uses the renamed CS2 plugin repo (Auto Tournament CS2) #28
  • The plugin repo is now Auto-Tournament/cs2-plugin #29

1.7.10

CS2 Server ManagerRelease notes ↗

Fixed

  • Start and restart now respect each server's launch mode, and disk estimates account for hardlinks #26

1.7.9

CS2 Server ManagerRelease notes ↗

Fixed

  • MatchZy information is now read from the current server run only #25

1.7.7

CS2 Server ManagerRelease notes ↗

Added

  • VPK files are now hardlinked from the master install instead of copied, saving disk space #23

The full release notes, with downloads and install commands, are on GitHub ↗ · Ask on Discord